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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="title">ShipStats Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_ship_stats.html">ShipStats</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a41bb01fb3029dd56f0cd66d233c6c0fb">AddCommandPoints</a>(int p)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a1967b08c464784f1606c502031d20448">AddEvent</a>(SimEvent *e)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#adb74f73631cdc1576b3358f857b7a0bd">AddEvent</a>(int event, const char *tgt=0, const char *info=0)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#aadc69f910913b167bb5dcb1b070e46da">AddGunHit</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a8912d90be47d6bb06a395c8a4175cdb0">AddGunShot</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a2ba151176f26832876ae58eb46681f95">AddMissileHit</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#ac8b0107b87fa76bf53630b313fed4c36">AddMissileShot</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#ae19ac316fe1f775df7e6c4416f7deb29">AddPoints</a>(int p)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a1bd5bca823c2c516e3180eb12d04a424">Close</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a6295f4bd2b5c2037a776f4dc62a8947d">Find</a>(const char *name)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a5fa9f18d04890ee999cbdee787b4b4b2">GetColls</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a982edfb7d3ea85048842446fc24ef0b4">GetCombatGroup</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a5a3faf73f68370909c81c5dcdbdaddd9">GetCombatUnit</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a493bcce38e61355c7fc3159adad3ac4f">GetCommandPoints</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a15456d1375ca8937a43530221e7d03a3">GetDeaths</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a1f02b748addd4a95f6def0b8f65894f1">GetElementIndex</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#afc1c1fc6c0ed408150e7d776a0412ea7">GetEvents</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a976d8cc15b3de3ac30abc9ec1200374a">GetGunHits</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a51e0a80dff02f1e44794f25523f23ef1">GetGunKills</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#adf99eb5c7af08f65c8ff71728c5bc47d">GetGunShots</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#ab9ac467912e851e792ec1fe52aaa8517">GetIFF</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a811138b3ec8a92fdf284c14408b1eb37">GetMissileHits</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#af70a6f4e8c0eb68306f2b3e17d9600c1">GetMissileKills</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a28d2fe2d5a25626bd024480258ce9f0d">GetMissileShots</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#ac1932e0bde70e0cd9e90e152ffc82222">GetName</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a0b20b0d5a348a089ab65b84c3519012c">GetPoints</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a07a4e097b5d1288be84fc0db7c15716c">GetRegion</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a44bd76e8328030d176277eba6ff8cd54">GetRole</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a1234e2afe77f6c7aac0c182c07641621">GetShipClass</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a431194826995a50660899997c46b1163">GetStats</a>(int i)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a1bb09d40e46fb38dc3fdf749e5fd1770">GetType</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a37728a2e7149bcd091e1ec9efa4909f7">HasEvent</a>(int event)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a55bc12e6e5f5327b18db7b0031d278a1">Initialize</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#ad1e097fd3e23eb66ac20d45a3e4e741c">IsPlayer</a>() const </td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a33e1efca33fec770597447b6e49f6ac5">NumStats</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#abbb1248119c3755f8f92e29b5594166a">SetCombatGroup</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a29179646f8abb436954e57c6dde9a408">SetCombatUnit</a>(CombatUnit *u)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a37176aa97c7951fa42fae60aa6673c9f">SetElementIndex</a>(int n)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#af67b0979f905ad0c524615a74540b970">SetIFF</a>(int i)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a44d82de0e4a844b816ead4c391421dec">SetPlayer</a>(bool p)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#ad174807ce89576428950a80572e9e51e">SetRegion</a>(const char *r)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a62b5ff4c29ff1f08838a1b824156fb5e">SetRole</a>(const char *r)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a3427b44a4a1ecf0ca66fb8e184c55c7f">SetShipClass</a>(int c)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#aba8481d2d92eac1eb42b48626a4e72a3">SetType</a>(const char *t)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a21bfe6388ccfe4fb8ec403bc02515039">ShipStats</a>(const char *name, int iff=0)</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#abfeafc581bbc4da012282a4fac971b73">Summarize</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_ship_stats.html#a1ced3d7a71e350ee57d7a060066ab384">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_ship_stats.html#a8e437d09bae81881b86e5b8d1bf44c62">~ShipStats</a>()</td><td class="entry"><a class="el" href="class_ship_stats.html">ShipStats</a></td><td class="entry"></td></tr>
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